Creating a winning K-12 esports infrastructure
Esports, or competitive video gaming, is exploding in popularity — and this phenomenon is reaching many K-12 schools. In fact, the number of schools taking part in the High School Esports League (HSEL) grew from around 200 in fall 2017 to more than 3,000 in January 2019 — a 1,400 percent increase. As of January 2021, HSEL was up to 3,100 schools.
There are compelling reasons for high schools and even middle schools to create an esports program. For instance, gaming is an important part of the culture of today's youth, and esports is a way to engage students who otherwise wouldn't participate in school activities. Esports also helps students learn valuable skills like leadership and teamwork, and it can prepare them for STEAM careers. Esports can even provide an avenue for students to earn college scholarships.
A successful K-12 esports program relies on many components, such as a knowledgeable faculty adviser and support from school administration. A well-equipped esports infrastructure — including the space, furnishings, computers and connectivity that students will use to compete — is also essential. This white paper examines the core components of an esports infrastructure that will position your program for success.
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